Goddess Pond Events (HMDS)

Contents

[edit] Lumina's Request

Characters:

  • Mukumuku
  • Sebastion

Requirements:

  • You cannot be married
  • Sebastion must be at 100+ FP

Time & Location

  • Exit the Sprite Company Tree
  • 4:00 PM to 5:55 PM, Winter season, Sunny Day

Sebastion will be having a conversation with Mukumuku as you leave the Sprite Company Tree. Sebastion wants some of Mukumuku's hair for Lumina, and Mukumuku isn't okay with that. Sebastion decides to take down Mukumuku, but the furry creature is able to beat him easily. You take Sebastion to your farm house and he tells you that he's thankful that you saved him. Lumina asked him for some soft, fluffy slippers, and he decided to get some of Mukumuku's fur. He feeld ashamed of himself for not fulfilling her request, and leaves.

[edit] Da-Chan vs. Mukumuku

Characters:

  • Mukumuku
  • Da-Chan

Requirements:

  • Must have seen "Mukumuku's Sickness" and "Da-Chan Walks"

Time & Location

  • Walk to Goddess Pond
  • Winter season, Sunny Day, 3:00 AM to 5:00 AM

While you're walking up the path, Da-Chan passes you. You decide to follow it to the pond, and conceal yourself behind a tree. Mukumuku attempts to have a conversation with Da-Chan. Too bad teddy bears can't talk! Mukumuku isn't aware of this, and gets angry at him. The now scared Da-Chan runs away.

[edit] Lumina's Advice

Characters:

  • Lumina
  • Gustafa

Time & Location:

  • Exit the Sprite Company Tree
  • Sunny Day, 10:00 AM to 4:00 PM
  • Cannot take place on Saturdays

Requirements:

  • Lumina at 100FP+
  • Gustafa at 100FP+
  • Lumina must not be married

Lumina asks Gustafa how she can become better at playing the piano by the pond. Gustafa's music is very emotional, and she wants to emulate that feeling. Gustafa thinks for a while, and he says that he does so without thinking about it. He just listens to the wind, and his mind does the rest. This just confuses Lumina, so Gustafa elaborates. He tells her to imagine the music's body, which should help her music more emotional. Lumina thanks him for the advice, now understanding what he meant.

[edit] Barney's Scout

Characters:

  • Barney
  • Mukumuku

Time & Location

  • Exit the Sprite Company Tree
  • Winter, 10:00 AM to 6:00 PM

Requirements

  • Barney at 200FP+
  • Must have a child

Barney is talking to Mukumuku, and is really excited. He believes Mukumuku would be the perfect star for the circus. Mukumuku is very happy, but Barney tries to lead him away from the pond. Mukumuku likes it at the pond, and heads to the opposite direction. Seems like Barney hasn't found his star.

[edit] All 101 Sprites

Characters:

  • Sprite Team Leaders
  • Guts

Requirements:

  • Find all 101 sprites

Upon finding your 101st sprite, Guts will appear and thank you for your hard work. The team leader would also like to thank you, so he takes you to Goddess Pond. The team leaders appear on the surface of the pond, and toss you in the air while doing so. After a while, the screen will fade, and the credits will roll.

[edit] Murrey the Gourmet

[edit] Part One

Characters:

  • Murrey
  • Gourmet

Requirements:

  • Murrey at 200FP+

Time & Location:

  • Exit the Sprite Company Tree
  • Sunny, 10:00 AM to 1:00 PM

Gourmet is talking to Murrey at the pond. Murrey has some food, and tells Gourmet it's name is "Murrey's Lunch". The name is odd, but Murrey thinks the name is good. After Gourmet accepts the dishes name, he notes it's good smell. He asks Murrey for a taste, but Murrey thinks he shouldn't have some. After all, it is called "Murrey's Lunch"! After Gourmet convinces him otherwise, he lets Gourmet take one bite. Gourmet "judges" the food, and tells Murrey he'll come back when he makes some more.

[edit] Part Two

Characters:

  • Murrey
  • Gourmet

Requirements:

  • Murrey at 250FP+

Time & Location:

  • Exit Sprite Company Tree
  • Sunny, 10:00 AM to 1:00 PM

Like the first part, Murrey and Gourmet will be talking at the pond. Murrey tells Gourmet that his behavior after eating Murrey's Lunch was strange, but Gourmet brushes that off. He says he's found a dish better than "Murrey's Lunch", and wants Murrey to try it out. Murrey tries some, and after some awkward silence, he gives the nervous Gourmet the feedback: Murrey thinks the flavors are overwhelming, and the ingredients don't work together. Gourmet laughs, surprised at Murrey's ability to judge food.

[edit] Capture Mukumuku

Characters:

  • Mukumuku
  • Daryll

Requirements:

  • Daryll at 100FP+

Time & Location

  • Exit Sprite Company Tree
  • Winter
  • 12:00 PM to 6:00 PM

Daryll is hiding behind one of the Sprite Company Tree's huge roots. Upon spotting Mukumuku, he decides to carry out the "Legendary Demon Beast Capture Plan" he found in the diary of one of his ancestors. Apparently, his ancestor failed because they used food to lure Mukumuku. Daryll, while on his dietary supplements, finds it more fitting to catch Mukumuku with his bare hands. After sneaking up on Mukumuku, he grabs him. He's excited, but confused as to why Mukumuku didn't notice. He lets go, and Mukumuku turns around and greets him. A surprised Daryll frantically runs away while Mukumuku ponders over what happened.

[edit] Kate vs. Hugh

[edit] Part One

Characters:

  • Kate
  • Hughr

Requirements:

  • There are no requirements for this event!

Time & Location

  • Exit the Sprite Company Tree
  • Cannot take place on Mondays

By the pond, Kate and Hugh are having a duel... of rhymes. The game they are playing involves rhyming, of all things. In the game, Player 1 says a word, and Player 2 has to say a word that rhymes. After Kate's second turn, Hugh repeats the first word he used. Kate makes fun of him for not being able to rhyme. Kate leaves and Hugh is left frustrated at the pond.

[edit] Part Three

Characters:

  • Kate
  • Hugh

Requirements:

  • There are no requirements for this event!

Time & Location

  • Exit the Sprite Company Tree
  • Sunny Day

Kate and Hugh continue where they left off. This time, Hugh has his knowledge of rhymes at hand. Kate takes her first turn, and Hugh chooses a word that rhymes in his turn! Kate is surprised, then takes her second turn. Unfortunately, Hugh repeats the word she first used. The events from their previous duel repeat themselves, leaving Hugh even more frustrated.

Last edited by Yukari on 12 April 2010 at 15:48
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