In all caves, there is only 1 boss, so you don't have to worry about having to defeat 2 in on dungeon.
Contents |
[edit] Carmite Cave
Greater Daemon
HP: 250
Defense: 6
Magic Defense: 17
Fire Defense: 30
Wind Defense: 30
Earth Defense: 30
Water Defense: 30
Strategy: Fairly easy to beat. Jump forward, carry off a combo with your sword, then retreat into a corner. You may eat plants and potions if necessary. When the Daemon turns red, quickly run foward and kill it!
[edit] Toros Cave
Chimera
HP: 460
Defense: 7
Magic Defense: 20
Fire Defense: 70
Wind Defense: 30
Earth Defense: 30
Water Defense: 80
[edit] Clemens Cave
Rafflesia
HP: 780
Defense: 8
Magic Defense: 10
Fire Defense: 15
Wind Defense: 40
Earth Defense: 40
Water Defense: 80
[edit] Gigant Mountain
Grimoa
HP: 999
Defense: 10
Magic Defense: 16
Fire Defense: 100
Wind Defense: 60
Earth Defense: 50
Water Defense: 15
[edit] Misty Bloom
Siren
HP: 1300
Defense: 9
Magic Defense: 10
Fire Defense: 80
Wind Defense: 15
Earth Defense: 30
Water Defense: 100
Strategy: When she sings, run around the circle and try to find a "clear" area to avoid the notes. Watch the shadow to predict where she'll appear. Jump forward and slash. Be careful when she turns red!
[edit] Kasimir Ruins
Golum
HP: 1680
Defense: 11
Magic Defense: 6
Fire Defense: 50
Wind Defense: 20
Earth Defense: 30
Water Defense: 30
Strategy: Relatively easy. Just jump and slash, and always keep moving in order to avoid attacks.
[edit] Danann Cave
Battle Tank
HP: 2000
Defense: 12
Magic Defense: 40
Fire Defense: 80
Wind Defense: 80
Earth Defense: 80
Water Defense: 20
Strategy: Follow closely behind the tank, on its non-firing side. Slash as much as you can. Don't jump! The tank is easier to beat than it looks.
[edit] Greed Cave
Grimoire
HP: 2600
Defense: 12
Magic Defense: 12
Fire Defense: 60
Wind Defense: 60
Earth Defense: 60
Water Defense: 60
Strategy: This boss is very easy. Just hit it whenever it comes down to attack.




